Tremendously interesting event yesterday at Pratt. The star-studded panel lived up to its billing and a spirited give and take with the audience of Pratt students, alumni and teachers could have gone on for another hour. The event certainly left me with several key takeaways that will help to further shape my thoughts on crowdsourcing. Here are some selected (paraphrased) quotes from the panel, along with some of my own personal key learnings:
First, we need to start refining the term ‘crowdsourcing.’ It is currently being used to refer to a whole host of different activites, tactics and executions, some of which are wildly divergent. I heard terms such as co-creation and mass collaboration used and I thought those were interesting. I’ve toyed with the word ‘expertsourcing.’ Better definitions will lead to more clarity.
Chris Clarke, Chief Creative officer of LBi, cautioned the crowd that you can’t make money off of a mastery of technology. By that he meant, knowing how to use tools isn’t enough. This would be a recurring theme.
Ben Malbon of BBH Labs urged people to recognize that the horse had left the barn and rather than fight against crowdsourcing, you should be learning how to master this concept before your competitors do.
Adam Glickman of ideaLists pointed out the importance of filters when utilizing crowdsourcing. This was also a repeated theme from the panelists. In fact, that’s where Clarke saw the opportunity for more traditional agencies as it relates to crowdsourcing. John Winsor of Victors & Spoils agreed that curation was important, and also noted that managing the size of the crowd was an important element.
Mike Samson, co-founder of crowdSPRING, felt that crowdsourcing is a great opportunity for smaller, even local companies and brands to get high quality work at an affordable price. My takeaway here is that if smaller, even mom & pop shops are starting to get great looking design, that raises the bar across the board. Now everybody is going to have to have great design and now more design jobs and all levels are being created.
Great stat from Ric Grefe, Executive Director of AIGA: About 1 million design students in China, compared to about 40,000 in the U.S. Implication: your competition for jobs is about to expand exponentially. Welcome to the flat world.
This led to the number one takeaway of the evening for me: The difference between design and commercial art. If you are entering a logo design contest, that’s commercial art. Nothing wrong with that, but you’re going to be in a race to the bottom. Design is about problem solving and working intimately with a client.
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