My descent into the world of crowdsourcing continues tomorrow as I’ll be at the Crowdsourcing & Disruption event at the Pratt Institute. This figures to be another quality gathering by the looks of the panel, which includes Ric Grefe, Executive Director of AIGA; Craig Kanarick, Founder of Razorfish; and FoE (Friends of Eyecube) Ben Malbon from BBH Labs and John Winsor of Victors & Spoils.
For those of you unable to attend, I reached out to organizers James Tung and Alexander Smith and hit them up with some questions. Here are their takes on the state of crowdsourcing today and in the future. First up, James:
Eyecube: For students or creatives early in their careers, does crowdsourcing offer a great opportunity, or is it devaluing the creative product?
James Tung: Crowdsourcing’s initial proposition does suggest greater opportunities for students and people early in their careers, but upon closer examination one realizes that there are some issues: 1) the opportunity is open to a broad range of different kinds of people in all stages of their various careers and 2) the reward (usually monetary) is singular in nature.
While a tiered reward system may be implemented, the situation where everyone involved may also be rewarded seems highly impractical. The time that one applies toward this opportunity may, indeed, go unmerited and it is with this understanding that perhaps the opportunity becomes a risk where there is no gain.
The democratic nature of crowdsourcing suggests elimination of traditional classifications. Does it make sense to talk about students, creatives early in their careers, mid-level creatives, veteran creatives, retiree creatives, or even creatives in general when a project is open to everyone and anyone?
I see the creative process as equally valuable if not more valuable than the end results sometimes. In an ideal situation this creative process is unique and benefits both the creator and the client requesting creative work. I am unsure of crowdsourcing’s role as creative process. I see it as an attempt to commoditize creativity. Is there such a thing as a generic creativity? I don’t think so.
Eyecube: Can 3,000 amateurs produce higher quality work than three or four pros? Can they do it once, or consistently over time?
James Tung: There is a possibility that 3,000 amateurs may produce higher quality work than three or four professionals, but I think the question is misleading. It implies that 3000 amateurs are working together collectively when in reality it is 3000 amateurs working individually. In my experiences with such an experiment, the output was tremendous and wide ranging, but the quality of the work was underwhelming. I can see a client becoming very overwhelmed with so many options. The output of three or four professionals may seem small, but if it is the right three or four professionals the work will be informed. I offer the following historical exchange:
John Ruskin: “The labour of two days is that for which you ask two hundred guineas?”
James Whistler: “No. I ask it for the knowledge I have gained in the work of a lifetime.”
Eyecube: From a consumer standpoint, does it really matter where the creative comes from? I mean does it matter whether a 30 second Doritos ad was made by your neighbor or by CP+B?
James Tung: It depends on the consumer type you are speaking about. Not all consumers consume creative in the same way. Some people enjoy movies without being interested in who makes the movies, whereas some people are devoted to certain filmmakers and sit through the end credits.
There is most certainly something to be said about consumer generated content. However, I think this requires someone, somewhere to recognize that such content has creative merit.
Eyecube: It’s 2015. Is crowdsourcing the go to creative platform or has it been discredited? (no points for hedging!)
James Tung: I do see value in crowdsourcing as a process and I don’t see crowdsourcing going away in 5 years time. As for its role in certain creative fields, it is already a reality. Do I want it to be the go-to platform for creative work? Not really. (Did I cheat? Probably.)
Thanks James, now, same questions for Alex…
Eyecube: For students or creatives early in their careers, does crowdsourcing offer a great opportunity, or is it devaluing the creative product?
Alex Smith: Students and creative professionals in the early stages of their careers have always been presented with many offers to do work for little or no compensation. These are usually framed as excellent opportunities for the young designer to get some exposure or develop their portfolio, but in the end the only person for whom they are great opportunities is the one commissioning the work. Still, sometimes it turns out to be worth it for the designer. Those just starting out have to go through the process a couple of times before they can judge how much they are getting taken advantage of.
Eyecube: Can 3,000 amateurs produce higher quality work than three or four pros? Can they do it once, or consistently over time?
Alex Smith: Can one million monkeys pawing at a million typewriters for a million years bang out the complete works of Shakespeare? I just looked this up on wiki and it turns out the chances are very low. Miniscule in fact, but not zero. The irony of the fact that I used a crowdsourced encyclopedia is not lost on me, though to be fair the models are quite different.
The actual answer is, it depends. It depends on who those amateurs are and what the problem they are working on is. Not all crowds are created equally, some crowds are in fact curated or pre-filtered. As I understand it, this is the idea that Victors and Spoils built their business model on. Furthermore, some problems lend themselves to crowdsourced solutions. In fact sometimes crowdsourcing IS the solution itself. Still, for all of that to work there needs to be a firm hand on the tiller somewhere upstream.
Eyecube: From a consumer standpoint, does it really matter where the creative comes from? I mean does it matter whether a 30 second Doritos ad was made by your neighbor or by CP+B?
Alex Smith: It probably matters less for a Doritos ad than it does for a Mercedes Benz ad. Or, from a consumer standpoint it seems unlikely that your neighbor’s ad will have the kinds of high value signifiers that one might look for in a brand message about luxury, quality and craftsmanship.
Eyecube: It’s 2015. Is crowdsourcing the go to creative platform or has it been discredited? (no points for hedging!)
Alex Smith: Crowdsourcing will still be around in 2015. It will have spawned some sub-species by then. The curated crowd, or the pre- qualified crowd being the most obvious of these, but I expect there will be other more exotic forms as entrepreneurs work to create different facilitating platforms. Serious brands will continue to work with professionals with whom they have on-going relationships because in the end good design is structural rather than surface driven and its execution requires a talented and passionate professional.
This should be a terrific event if the thoughtfulness and strength of viewpoints exhibited by James and Alex is anything to go on. I’ll have a follow up report on the event later this week.




